
Companion mods
Fate Woven’s later game is balanced around Creature Level and Loot Control (CLLC). Fate Woven never changes enemies, so on plain Valheim it will feel easy. An enemy-scaling mod such as CLLC gives the late game its challenge, and we recommend using one.
Fate Woven is in beta, and this is a first pass. Each mod below was tested on its own with Fate Woven 0.2.1385: it loads with no errors, the charm slot works and your pets come back after loading. Things we did check beyond that are listed. If something clashes, please tell us (see Reporting bugs).
- SeneaL UI and SeneaL API: Works. Our ability bar, level line, pet window and panels show up in its layout, and our shield appears as its “Shield” chip. Fate Woven adds its buttons to its character panel and adopts its look for some bars and buttons.
- Path of Valheiman: Works. Fate Woven ignores its skill changes so your ability damage is not cut.
- Valheim Community Patch 0.40.0: Works. Shields and eitr (including the reserve for pets) were checked in detail.
- Epic Loot: Works. Quest rewards from Epic Loot include Therzie’s Warfare gear when both are installed.
- Creature Level and Loot Control (CLLC): Works. Use a current 5.x version.
- Star Level System: Works.
- Monstrum, Warfare, Wizardry and Armory: Work.
- Equipment and Quick Slots and ExtraSlots: Work. With Equipment and Quick Slots, its Legs and Trinket row peeks out a little under our top buttons.
- HP Barheim: Works.
- MinimalStatusEffects, ZenUI and MyLittleUI: Work together. Our HUD is unchanged and our shield shows as a chip.
Keys that clash
Some of Fate Woven’s default keys are also used by other mods. Both do their job at once, so the game shows a message listing the clashes the first time. Our defaults stay; rebind either side in the config (Fate Woven: Keys).
| Our key | What it does | Also used by |
|---|---|---|
| Z | Cast | SeneaL UI (quick slot 1), Equipment and Quick Slots (quick slot 1) |
| B | Wheel | Equipment and Quick Slots (quick slot 3) |
| H | Pet mode | SeneaL UI (quick-slot toggle) |
| Left Alt | Self-cast | drag and lock keys in Equipment and Quick Slots, ExtraSlots, Quick Stack, ZenUI and MyLittleUI |
Fate Woven is designed by a human, who decides what it does and how it plays. The code is written by Claude, an AI model made by Anthropic, working from that design. The documentation is written by Claude too, and the icons are AI-generated.